An Imagineering Learning Model using Advance Organizers with Internet of Things

  •  Supachai Ghudkam    
  •  Pinanta Chatwattana    
  •  Pallop Piriyasurawong    


An imagineering learning model using advance organizers with the internet of things was developed to promote creative innovation for learners in the 21st century. It is an innovation initiated by integrating classroom learning and technology that connects with the internet of things. The objectives of this research were (1) to study and synthesize the conceptual framework of the imagineering learning model using advance organizers with the internet of things, (2) to develop the imagineering learning model, and (3) to assess the appropriateness of the developed model. The participants comprised a purposive sample of five experts from various higher education institutions who have knowledge and ability in designing and developing learning models and teaching and learning systems. Research instruments included the (1) imagineering learning model and (2) assessments of the appropriateness of the proposed model. The results were in line with the expectations of the research team, which found that the proposed imagineering learning model can be used as an instrument to improve teaching and learning by integrating knowledge in computational science subjects with professional courses to develop creative innovations for elementary school learners. By applying imaginary teaching techniques and conceptual maps to cloud learning, the proposed imagineering learning model encourages learners to develop the knowledge and ability to innovate creatively. Knowledge from programming and knowledge of agricultural work in vocational courses must be integrated appropriately.

This work is licensed under a Creative Commons Attribution 4.0 License.