Development of Virtual Reality Environments to Visualize the Fractals of the Dragon’s Curve Using Plato’s Polyhedra


  •  Paulo Henrique Siqueira    

Abstract

This article presents the adaptations for creating a set of Dragon Curve fractals using the Platonic polyhedra. The modeled fractals were inserted into environments programmed with Virtual Reality (VR) resources, which allow the visitor to manipulate and visualize each iteration used to construct these fractals. The structures of HTML page hierarchies were used through geometric transformations of homothety, rotation and translation in both phases of this work: in the modeling of fractals and also in the construction of virtual rooms. The resources presented in this article can be used in the classroom to visualize polyhedra fractals using immersive glasses, in addition to Augmented Reality (AR) using smartphones or tablets. The objective of this article is to show the use of simple and free technologies, which can be used to create teaching materials with a great contribution to improving the teaching of Fractal Geometry, in addition to other areas that use graphic representations of 3D objects.



This work is licensed under a Creative Commons Attribution 4.0 License.
  • ISSN(Print): 1927-5250
  • ISSN(Online): 1927-5269
  • Started: 2012
  • Frequency: bimonthly

Journal Metrics

Google-based Impact Factor (2021): 1.93

h-index (July 2022): 48

i10-index (July 2022): 317

h5-index (2017-2021): 31

h5-median (2017-2021): 38

Learn more

Contact