The Effectiveness of Extracurricular Educational Games on the Achievement Level of Third-Grade Students in Islamic Education

  •  Ahmad Kh Yousef    
  •  Mamduh Menazel Ashraah    
  •  Manal Hendawi    
  •  Maha Salama Ghuwairi    


The goal of this study is to determine whether playing extracurricular educational games increases third-grade primary children's academic achievement levels in Jordan. The study sample includes 56 male and female students (28 male and 28 female) from Madaba Governorate's Al-Khansaa Secondary Comprehensive School for Girls. A two-group quasi-experimental design is used, with an experimental group and a control group. An achievement test, three educational games, and resources relating to three topics of supplication, travel etiquette, and playing etiquette, are produced and used by the researcher. The experimental group is taught these concepts through educational games in the schoolyard, while the control group receives traditional classroom instruction. SPSS software is used to conduct a statistical analysis. The achievement test results for the control and experimental groups do not indicate any statistically significant (α≤0.05) differences. The results reveal no statistically significant (α≤0.05) gender-related variations in the experimental group's level of success. The researchers suggest that Islamic education sessions might be designed to avoid the characteristic inertia, using extracurricular educational games.

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