Conceptual Framework for a Heuristics Based Methodology for Interface Evaluation of Educational Games
- Hasiah Mohamed Omar
- Azizah Jaafar
Abstract
The use of educational game in teaching and learning is increasingly relevant trend. Interface and usability are common elements in games development and important elements for evaluation purposes. This study is aiming to develop a methodology for heuristics based formative usability evaluation that can be used to evaluate interface of educational game. The methodology includes set of evaluation questions for different types of evaluators which are expected to optimize the use of resources regarding the online evaluation tool. The methodology is intended for the evaluation of educational games during its development process.
- Full Text: PDF
- DOI:10.5539/cis.v3n2p211
Journal Metrics
WJCI (2022): 0.636
Impact Factor 2022 (by WJCI): 0.419
h-index (January 2024): 43
i10-index (January 2024): 193
h5-index (January 2024): N/A
h5-median(January 2024): N/A
( The data was calculated based on Google Scholar Citations. Click Here to Learn More. )
Index
- Academic Journals Database
- BASE (Bielefeld Academic Search Engine)
- CiteFactor
- CNKI Scholar
- COPAC
- CrossRef
- DBLP (2008-2019)
- EBSCOhost
- EuroPub Database
- Excellence in Research for Australia (ERA)
- Genamics JournalSeek
- Google Scholar
- Harvard Library
- Infotrieve
- LOCKSS
- Mendeley
- PKP Open Archives Harvester
- Publons
- ResearchGate
- Scilit
- SHERPA/RoMEO
- Standard Periodical Directory
- The Index of Information Systems Journals
- The Keepers Registry
- UCR Library
- Universe Digital Library
- WJCI Report
- WorldCat
Contact
- Chris LeeEditorial Assistant
- cis@ccsenet.org