Conceptual Framework for a Heuristics Based Methodology for Interface Evaluation of Educational Games
Abstract
The use of educational game in teaching and learning is increasingly relevant trend. Interface and usability are common elements in games development and important elements for evaluation purposes. This study is aiming to develop a methodology for heuristics based formative usability evaluation that can be used to evaluate interface of educational game. The methodology includes set of evaluation questions for different types of evaluators which are expected to optimize the use of resources regarding the online evaluation tool. The methodology is intended for the evaluation of educational games during its development process.
This work is licensed under a Creative Commons Attribution 3.0 License.
Computer and Information Science ISSN 1913-8989 (Print) ISSN 1913-8997 (Online)
Copyright © Canadian Center of Science and Education
To make sure that you can receive messages from us, please add the 'ccsenet.org' domain to your e-mail 'safe list'. If you do not receive e-mail in your 'inbox', check your 'bulk mail' or 'junk mail' folders.
Computer and Information Science


